local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133003305
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1005
L2_1.monster_id = 21030101
L3_1 = {}
L3_1.x = 2889.816
L3_1.y = 257.674
L3_1.z = -1836.699
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 217.141
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 24
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.disableWander = true
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 1006
L3_1.monster_id = 20011001
L4_1 = {}
L4_1.x = 2889.904
L4_1.y = 257.544
L4_1.z = -1839.182
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.disableWander = true
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 1007
L4_1.monster_id = 21010401
L5_1 = {}
L5_1.x = 2887.682
L5_1.y = 257.465
L5_1.z = -1839.547
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 34.161
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 24
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 1008
L5_1.monster_id = 21010901
L6_1 = {}
L6_1.x = 2879.867
L6_1.y = 259.912
L6_1.z = -1847.143
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 201.413
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 24
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 1009
L6_1.monster_id = 21010901
L7_1 = {}
L7_1.x = 2880.419
L7_1.y = 266.047
L7_1.z = -1839.794
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 24
L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 305001
L7_1.monster_id = 21010502
L8_1 = {}
L8_1.x = 2876.548
L8_1.y = 259.912
L8_1.z = -1844.071
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 250.115
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 15
L7_1.drop_id = 1000100
L7_1.pose_id = 32
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 305002
L8_1.monster_id = 21011001
L9_1 = {}
L9_1.x = 2879.466
L9_1.y = 259.912
L9_1.z = -1847.949
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 250.115
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 15
L8_1.drop_id = 1000100
L8_1.pose_id = 32
L8_1.area_id = 1
L9_1 = {}
L9_1.config_id = 305003
L9_1.monster_id = 21011001
L10_1 = {}
L10_1.x = 2879.419
L10_1.y = 265.877
L10_1.z = -1846.494
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 244.447
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 15
L9_1.drop_id = 1000100
L9_1.pose_id = 32
L9_1.area_id = 1
L10_1 = {}
L10_1.config_id = 305004
L10_1.monster_id = 21010502
L11_1 = {}
L11_1.x = 2877.194
L11_1.y = 265.877
L11_1.z = -1843.382
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 244.447
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 15
L10_1.drop_id = 1000100
L10_1.pose_id = 32
L10_1.area_id = 1
L11_1 = {}
L11_1.config_id = 305005
L11_1.monster_id = 21020101
L12_1 = {}
L12_1.x = 2872.468
L12_1.y = 256.238
L12_1.z = -1844.32
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 232.614
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 15
L11_1.drop_id = 1000100
L11_1.pose_id = 401
L11_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3247
L2_1.gadget_id = 70220013
L3_1 = {}
L3_1.x = 2883.876
L3_1.y = 257.531
L3_1.z = -1836.166
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 350.563
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 3248
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 2885.441
L4_1.y = 257.429
L4_1.z = -1838.557
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 34.652
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 3249
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = 2885.725
L5_1.y = 257.287
L5_1.z = -1840.873
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 86.159
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 3250
L5_1.gadget_id = 70310001
L6_1 = {}
L6_1.x = 2887.541
L6_1.y = 257.709
L6_1.z = -1834.661
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 267.191
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 3251
L6_1.gadget_id = 70211101
L7_1 = {}
L7_1.x = 2883.609
L7_1.y = 257.36
L7_1.z = -1838.243
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 312.636
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 11
L6_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183"
L6_1.isOneoff = true
L7_1 = {}
L7_1.name = "chest"
L7_1.exp = 1
L6_1.explore = L7_1
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 3252
L7_1.gadget_id = 70310004
L8_1 = {}
L8_1.x = 2888.404
L8_1.y = 257.596
L8_1.z = -1837.668
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 175.075
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000607
L2_1.name = "ANY_MONSTER_DIE_607"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_607"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_607"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 1005
L5_1 = 1006
L6_1 = 1007
L7_1 = 1008
L8_1 = 1009
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3247
L5_1 = 3248
L6_1 = 3249
L7_1 = 3250
L8_1 = 3251
L9_1 = 3252
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 305001
L6_1 = 305002
L7_1 = 305003
L8_1 = 305004
L9_1 = 305005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_607"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_607 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "133003305"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_607 = L1_1
